Games Gathering 2021 Odessa

The price will rise in...

the price is valid until Jun 27th, 2021

WHAT IS IT?

Games Gathering 2021 Odessa presents news and innovations in game development. At the conference you may ask skilled developers in person about their experience, get huge networking opportunities with them and spent great time in sunny Odessa. Thanks to the hybrid format, you can easily combine useful networking with vacation.

Games Gathering Odessa 2021 is an international gaming conference in Odessa. This is an opportunity to raise your professional level and meet new business partners — publishers, investors and service providers.

These are lectures where experienced developers will share their own experience and reveal the most interesting professional secrets.

These are free booths for indie teams, an opportunity to demonstrate your product by taking part in the INDIE BLAST showcase and apply to the Indie Blast Awards competition.

These are leading industry experts, always ready for heart-to-heart communication and new business acquaintances.

In 2021, a hybrid conference format awaits you: 30.06 – 01.07 online days, 02.07 preparty on the ship, 03.07 – 04.07 offline days.

Games Gathering 2021 Odessa is a great opportunity to spend your summer weekend pleasantly and profitably!

Program

Time
RED SEA HALL (ART)
BLACK SEA HALL (GAME DESIGN)
YELLOW SEA HALL (MIX)
13:30 - 14:00
RED SEA HALL (ART)
Games Gathering 2021 Opening Ceremony (online)

13:30 - 14:00
BLACK SEA HALL (GAME DESIGN)
Games Gathering 2021 Opening Ceremony (online)

13:30 - 14:00
YELLOW SEA HALL (MIX)
Games Gathering 2021 Opening Ceremony (online)

14:00 - 14:30
RED SEA HALL (ART)
Why art history is needed when constructing a game world
Lecturer:
Irina Shedko, Independent researcher
14:00 - 15:00
BLACK SEA HALL (GAME DESIGN)
Soft Skills for Game Designers: How to nail a project and keep your sanity
Lecturer:
Irina Kurskaia, Belka Games, Game Designer
14:00 - 15:00
YELLOW SEA HALL (MIX)
Strike a key pose
Lecturer:
Delphine Zombo, Capcom, Cinematics Animator / Facial specialist
14:30 - 15:00
RED SEA HALL (ART)
Fantastic UI and Where to Find It - Creation and Implementation Pain-free
Lecturer:
Anna Pisarevskaia, Belka Games, UI/UX Designer
15:00 - 16:00
RED SEA HALL (ART)
Name of lecture will be announced soon
Lecturer:
Speaker will be announced soon
15:00 - 16:00
BLACK SEA HALL (GAME DESIGN)
Name of lecture will be announced soon
Lecturer:
Speaker will be announced soon
15:00 - 16:00
YELLOW SEA HALL (MIX)
Name of lecture will be announced soon
Lecturer:
Speaker will be announced soon
16:00 - 17:00
RED SEA HALL (ART)
Coffee Break

16:00 - 17:00
BLACK SEA HALL (GAME DESIGN)
Coffee Break

16:00 - 17:00
YELLOW SEA HALL (MIX)
Coffee Break

17:00 - 18:00
RED SEA HALL (ART)
How to create a feasible weapon concept
Lecturer:
Eugene Petrov, Ulysses Graphics, lead weapon artist
17:00 - 18:00
BLACK SEA HALL (GAME DESIGN)
A story to come back to. Things to know about narrative in casual games
Lecturer:
Olga Shapovalova, VOKI Games, Narrative Producer
17:00 - 18:00
YELLOW SEA HALL (MIX)
Leveraging Houdini and Substance tool for the SideFX short movie "The Dawning"
Lecturer:
Nikola Damjanov, Nordeus, Lead Game Artist
18:00 - 19:00
RED SEA HALL (ART)
Making a story-telling focused image from scratch to finish
Lecturer:
Quentin Regnes, Freelance Concept Artist and illustrator
18:00 - 19:00
BLACK SEA HALL (GAME DESIGN)
Crafting the World of Ori and the Will of the Wisps
Lecturer:
Chris McEntee, Moon Studios, Lead Designer
18:00 - 19:00
YELLOW SEA HALL (MIX)
Name of lecture will be announced soon
Lecturer:
Speaker will be announced soon
19:00 - 20:00
RED SEA HALL (ART)
Storytelling in f2p HOPA Locations
Lecturer:
Vira Dakhova, AB Games, Lead Artist HO Locations
19:00 - 20:00
BLACK SEA HALL (GAME DESIGN)
Becoming A Game Design Hero
Lecturer:
David Mullich, ArtCenter College of Design, Instructor
19:00 - 20:00
YELLOW SEA HALL (MIX)
The 5 Fundamentals of Video Game Animation
Lecturer:
Jonathan Cooper, Independent Author
Time
RED SEA HALL (BUSINESS)
BLACK SEA HALL (PRODUCTION)
YELLOW SEA HALL (MIX)
12:00 - 12:30
RED SEA HALL (BUSINESS)
How we brought Hollywood to mobile casino games
Lecturer:
Vlad Kryvoborodov, Live Play Mobile, Head of Product
12:00 - 13:00
BLACK SEA HALL (PRODUCTION)
Keeping CONTROL - Leading the production of a AAA game
Lecturer:
Juha Vainio, Remedy Entertainment, Executive Producer
12:00 - 13:00
YELLOW SEA HALL (MIX)
Gaming input devices and how they works from programmers perspectives
Lecturer:
Dmytro Riazantsev, Ubisoft Kyiv, Senior C++ Programmer
12:30 - 13:00
RED SEA HALL (BUSINESS)
iOS 14 uncertainty is driving the rise of alternative Android app stores
Lecturer:
Dmitry Sigov, Tenjin, Senior customer success manager
13:00 - 13:30
RED SEA HALL (BUSINESS)
12 tricks to make a game video exciting: tips and examples
Lecturer:
Natalia Shuhman, Alconost Inc., Copywriter, Video Manager
13:00 - 14:00
BLACK SEA HALL (PRODUCTION)
Name of lecture will be announced soon
Lecturer:
Speaker will be announced soon
13:00 - 14:00
YELLOW SEA HALL (MIX)
F2P-proof code: developing for years of evolution
Lecturer:
Pavel Mezentsev, G5 Games, Lead Programmer
13:30 - 14:00
RED SEA HALL (BUSINESS)
Under-hiring or over-hiring - which is better?
Lecturer:
Evgeny Ovchinnikov, Uni-Bit, CEO
14:00 - 15:00
RED SEA HALL (BUSINESS)
Coffee Break

14:00 - 15:00
BLACK SEA HALL (PRODUCTION)
Coffee Break

14:00 - 15:00
YELLOW SEA HALL (MIX)
Coffee Break

15:00 - 16:00
RED SEA HALL (BUSINESS)
Moving forward with distributing your content outside Google Play and iOS
Lecturer:
Maciej Burno, Aptoide, VP of Business Development
15:00 - 15:30
BLACK SEA HALL (PRODUCTION)
How to rank #1 in app stores
Lecturer:
Thomas Kriebernegg, App Radar, Co-Founder and CEO
15:00 - 16:00
YELLOW SEA HALL (MIX)
Concept design. Old and new
Lecturer:
Rostyslav Zagornov, Framestore, Concept artist
15:30 - 16:00
BLACK SEA HALL (PRODUCTION)
Using Affective Memory to Increase Immersion in Games
Lecturer:
Ana Ribeiro, ARVORE Immersive Experiences, Creative Director
16:00 - 17:00
RED SEA HALL (BUSINESS)
Name of lecture will be announced soon
Lecturer:
Speaker will be announced soon
16:00 - 17:00
BLACK SEA HALL (PRODUCTION)
Case Study: From zero to the top. How to run your first game, being completely unknown, and go international.
Lecturer:
Julia Korhn, Purple Brain Studio, Project Manager
16:00 - 17:00
YELLOW SEA HALL (MIX)
Microinfluencers: Expectations vs. Reality
Lecturer:
Daria Arzhanik , HypeFactory, Head of Performance
17:00 - 18:00
RED SEA HALL (BUSINESS)
Name of lecture will be announced soon
Lecturer:
Speaker will be announced soon
17:00 - 17:30
BLACK SEA HALL (PRODUCTION)
Name of lecture will be announced soon
Lecturer:
Speaker will be announced soon
17:00 - 17:30
YELLOW SEA HALL (MIX)
Name of lecture will be announced soon
Lecturer:
Speaker will be announced soon
Time
RED SEA HALL (ART)
BLACK SEA HALL (BUSINESS)
Yellow Sea Hall
11:00 - 11:30
RED SEA HALL (ART)
Name of lecture will be announced soon
Lecturer:
Speaker will be announced soon
11:00 - 11:30
BLACK SEA HALL (BUSINESS)
Name of lecture will be announced soon
Lecturer:
Speaker will be announced soon
11:00 - 11:30
Yellow Sea Hall
Name of lecture will be announced soon
Lecturer:
Speaker will be announced soon
11:30 - 12:30
RED SEA HALL (ART)
Name of lecture will be announced soon
Lecturer:
Speaker will be announced soon
11:30 - 12:30
BLACK SEA HALL (BUSINESS)
How to start LiveOps from scratch. Underwater rocks
Lecturer:
Alex Shtachenko, GamePoint / Progamedev.net, Product Owner
11:30 - 12:30
Yellow Sea Hall
Choices that actually matter: creating a nonlinear interactive story
Lecturer:
Oleksandr Chezghanov, Native Games Studio, Lead Game Writer
12:30 - 13:00
RED SEA HALL (ART)
The future of 3D with absolute positioning
Lecturer:
Oleg Dre, Carpe Diem Solutions, CEO
12:30 - 13:00
BLACK SEA HALL (BUSINESS)
What Investors Look for Before Investing in startup
Lecturer:
Nikolay Shapovalov, QPDigital, Managing Partner
12:30 - 13:00
Yellow Sea Hall
What do manizer, boor, and smarty pants have in common? Building up character system for casual game with sitcoms
Lecturer:
Yuliya Malikova, Belka Games, Narrative Designer
13:00 - 14:00
RED SEA HALL (ART)
Unreal colors
Lecturer:
Alex Martinenko, Pingle Game Studio, Head of Division (Kharkiv)
13:00 - 13:30
BLACK SEA HALL (BUSINESS)
Support in the service of game development
Lecturer:
Maxim Kordonets, Belka Games, Head of Community & Support
13:00 - 14:00
Yellow Sea Hall
Game Design in outsource. Why is it cool and why do we need to know how to do it
Lecturer:
Vladislav Fomenko, Pingle Game Studio, Game Designer
13:30 - 14:00
BLACK SEA HALL (BUSINESS)
Intellectual property rights in the games industry
Lecturer:
Sergiy Barbashin, Trustme Law Firm, managing partner, IT attorney
14:00 - 15:00
RED SEA HALL (ART)
Coffee Break

14:00 - 15:00
BLACK SEA HALL (BUSINESS)
Coffee Break

14:00 - 15:00
Yellow Sea Hall
Coffee Break

15:00 - 16:00
RED SEA HALL (ART)
Name of lecture will be announced soon
Lecturer:
Speaker will be announced soon
15:00 - 16:00
BLACK SEA HALL (BUSINESS)
Ways to Structure the Release Management Process for Improved Agility
Lecturer:
Anastasiia Yamkova, Innovecs, Game Release Manager
15:00 - 16:00
Yellow Sea Hall
How to make an ambitious indie project a reality? A real case of the Strategic Mind series with all the numbers, pitfalls, and revelations
Lecturer:
Ihor Tymoshenko, Starni Games, CEO; Oleksandr Sienin, Starni Games, COO
16:00 - 17:00
RED SEA HALL (ART)
Becoming an art team leader
Lecturer:
Aleksandra Grinevich, VOKI Games, Head of Feature\GUI Department
16:00 - 16:30
BLACK SEA HALL (BUSINESS)
Building a diverse hypercasual studio during a pandemic
Lecturer:
Sergey Komar, Homa Games, Studio Lead
16:00 - 17:00
Yellow Sea Hall
Mystery Tales: Hidden Object
Lecturer:
Olga Maksina, AB Games, Feature game designer
16:30 - 17:00
BLACK SEA HALL (BUSINESS)
Maximizing Your Game’s Digital Revenue
Lecturer:
Olga Ryzhko, Frogwares, Head of Publishing
17:00 - 18:00
RED SEA HALL (ART)
Name of lecture will be announced soon
Lecturer:
Speaker will be announced soon
17:00 - 18:00
BLACK SEA HALL (BUSINESS)
To be a part of Saber Interactive: strategy of investment
Lecturer:
Zhanna Goranskaya, Saber Interactive, Business Development Lead
17:00 - 18:00
Yellow Sea Hall
Building Online Experience for the Players
Lecturer:
Oleksandr Medviediev, Ubisoft, Team Lead
Time
RED SEA HALL (ART)
BLACK SEA HALL (PROGRAMMING + ANALYTICS)
YELLOW SEA HALL (MIX)
11:00 - 12:00
RED SEA HALL (ART)
Creative personality in game development
Lecturer:
Sergey Biryukov, Freelancer, Digital Artist
11:00 - 12:00
BLACK SEA HALL (PROGRAMMING + ANALYTICS)
Dashboarding. Effective collaboration between team and data
Lecturer:
Konstantin Miroshnichenko, Green Panda Games, Game Economy Designer
11:00 - 12:00
YELLOW SEA HALL (MIX)
Financing a small studio: hopes, tropes and traps
Lecturer:
Jakub Marszalkowski, Indie Games Poland, Board Member
12:00 - 13:00
RED SEA HALL (ART)
Name of lecture will be announced soon
Lecturer:
Speaker will be announced soon
12:00 - 13:00
BLACK SEA HALL (PROGRAMMING + ANALYTICS)
Using UMP to increase production pipeline speed and quality.
Lecturer:
Stanislav Osipov, Stan's Assets from KAPPS, CEO
12:00 - 13:00
YELLOW SEA HALL (MIX)
Name of lecture will be announced soon
Lecturer:
Speaker will be announced soon
13:00 - 14:00
RED SEA HALL (ART)
Coffee Break

13:00 - 14:00
BLACK SEA HALL (PROGRAMMING + ANALYTICS)
Coffee Break

13:00 - 14:00
YELLOW SEA HALL (MIX)
Coffee Break

14:00 - 15:00
RED SEA HALL (ART)
Importance of the style in the post-UE5 world
Lecturer:
Ilya Palochkin, Pingle Studio, Concept Artist/Art Direction
14:00 - 15:00
BLACK SEA HALL (PROGRAMMING + ANALYTICS)
Who is AI Game Developer, what does it do and how to become one
Lecturer:
Aleksandr Pindyk, Wargaming, Team Lead / Senior Game AI Developer
14:00 - 15:00
YELLOW SEA HALL (MIX)
Mixing animation styles
Lecturer:
Oleg Malamuzh, Avtoritetstudio, Owner
15:00 - 16:00
RED SEA HALL (ART)
Hard Surface Modeling Techniques for Game Production
Lecturer:
Yan Shamarin, 3DMAYA, Mentor
15:00 - 16:00
BLACK SEA HALL (PROGRAMMING + ANALYTICS)
AB tests - from planning to result analysis
Lecturer:
Alexej Baranov, AB Games, Lead Game Analyst
15:00 - 16:00
YELLOW SEA HALL (MIX)
Entering esports. Transforming the game into a new discipline
Lecturer:
Roman Rodin, TECHIIA holding, Chief Legal Officer
16:00 - 16:30
RED SEA HALL (ART)
Name of lecture will be announced soon
Lecturer:
Speaker will be announced soon
16:00 - 16:30
BLACK SEA HALL (PROGRAMMING + ANALYTICS)
Name of lecture will be announced soon
Lecturer:
Speaker will be announced soon
16:00 - 16:30
YELLOW SEA HALL (MIX)
Name of lecture will be announced soon
Lecturer:
Speaker will be announced soon
BECOME A SPEAKER

CONFERENCE SCHEME

Registration

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the price is valid until Jun 27th, 2021

$0

online

  • Attending online lectures

    Attending online lectures

  • Access to the Career Wall

    Access to the Career Wall

  • Virtual Expo access

    Virtual Expo access

$49

Standard

  • Live event access

    Live event access

  • Attendee bag

    Attendee bag

  • Virtual attendee bag

    Virtual attendee bag

  • Name on the badge

    Name on the badge

  • Attending lectures

    Attending lectures

  • Attending online lectures

    Attending online lectures

  • Submitting games to Indie Blast

    Submitting games to Indie Blast

  • Dinner

    Dinner

  • Virtual Expo access

    Virtual Expo access

  • Access to the Career Wall

    Access to the Career Wall

  • Virtual Party access

    Virtual Party access

$79

premium

  • Full access to the online event

    Full access to the online event

  • Live event access

    Live event access

  • Virtual attendee bag

    Virtual attendee bag

  • Attendee bag

    Attendee bag

  • Full badge

    Full badge

  • Attending lectures

    Attending lectures

  • Submitting games to Indie Blast

    Submitting games to Indie Blast

  • Dinner

    Dinner

  • Virtual Expo access

    Virtual Expo access

  • Access to the Career Wall

    Access to the Career Wall

  • 10 appointments

    10 appointments

  • Attending Virtual Party

    Attending Virtual Party

  • Attending Main Party

    Attending Main Party

$99

Online+

  • Full access to the online event

    Full access to the online event

  • Virtual attendee bag

    Virtual attendee bag

  • Special avatar frame

    Special avatar frame

  • Unlimited appointments

    Unlimited appointments

  • Access to the Career Wall

    Access to the Career Wall

  • Virtual Expo access

    Virtual Expo access

  • Submitting games to Indie Blast

    Submitting games to Indie Blast

  • Express access to lecture records

    Express access to lecture records

  • Virtual Business Lounge access

    Virtual Business Lounge access

  • Attending Virtual Party

    Attending Virtual Party

$159

business

  • Full access to the online event

    Full access to the online event

  • Live event access

    Live event access

  • Attending preparty

    Attending preparty

  • Virtual attendee bag

    Virtual attendee bag

  • Attendee bag

    Attendee bag

  • Full badge

    Full badge

  • Special avatar frame

    Special avatar frame

  • Virtual Expo access

    Virtual Expo access

  • Attending lectures

    Attending lectures

  • Express access to lecture records

    Express access to lecture records

  • Submitting games to Indie Blast

    Submitting games to Indie Blast

  • Dinner

    Dinner

  • Access to the Career Wall

    Access to the Career Wall

  • Unlimited appointments

    Unlimited appointments

  • Business Lounge access

    Business Lounge access

  • Virtual Business Lounge access

    Virtual Business Lounge access

  • Attending Virtual Party

    Attending Virtual Party

  • Attending Main Party

    Attending Main Party

WHERE?

PARTNER HOTELS

While booking a room, do not forget to say that you are a the Games Gathering Conference guest and be sure to get a discount

CONTACTS

Sponsors and partners issues
Oleksandr Khrutskiy

СЕО & FOUNDER

Oleksandr Khrutskiy

+380 67 909 5229
Sponsors, partners and speakers issues
Irina Syomka

BUSINESS DEVELOPMENT DIRECTOR, PARTNER

Irina Syomka

+380 95 391 1292
Indie developers curator
Nikita Chuchko

INDIE MASTER

Nikita Chuchko

+380 98 089 80 03
Building locations and working with contractors
Tim Kopylov

EVENT MANAGER

Tim Kopylov

+380 95 710 1564
Client manager
Victoria Shapkina

ACCOUNT MANAGER

Victoria Shapkina

+38 063 734 03 23
Content manager
Veronika Burbela

MEDIA COORDINATOR

Veronika Burbela

+38 0975833353
Content and speakers issues
Anastasia Sokolova

SPEAKERS MANAGER

Anastasia Sokolova

+38 066 663 26 16
Communication with visitors | Tickets
TATIANA PICHURINA

VISITOR RELATIONS MANAGER

TATIANA PICHURINA

+380 50 824 05 11
Elena Lobova

ADVISOR

Elena Lobova

+380 66 569 99 81
Ilya Anufriev

ONLINE COORDINATOR

Ilya Anufriev

+996 755 844430
Yaroslav Kot

ADVISOR

Yaroslav Kot

+375297778325