BATTLES

Creative game-design

In course of the creative game-design battle all participants will complete 5 different tasks. The result of each task shall be a part of concept-document for the video game. Each task shall have its own timing. Game genre and setting will be individually chosen for each participant at the beginning of the battle.
The game-battle will be interesting for all game-designers considering themselves to be sophisticated specialists and ready to face tricky challenges.

Battle master – Serhiy Snisarenko, Lead Game Designer, Red Beat.

Winners prizes

I Place
Keyboard RAZER DEATHSTALKER
II Place
Headphones RAZER HAMMERHEAD V2
III Place
Mouse RAZER DEATH ADDER 3500 DPI

Technical game-design

The battle on technical game-design is a number of math problems within the game development area. Problems on balance calculation, counterbalance of character characteristics, calculation of game difficulty – we will work on mentioned and other similar problems. Battle shall be interesting for both – working professionals and technical universities students – having a good base they will also have a chance to win the first place.

Battle master – Maksym Garazha, Lead Tech Game Designer, Elyland LLC.

Winners prizes

I Place
Keyboard RAZER DEATHSTALKER
II Place
Headphones RAZER HAMMERHEAD V2
III Place
Mouse RAZER DEATH ADDER 3500 DPI

Character Modelling

3D characters sculpting is our passion, our favorite thing, our hobby, our everything! This can be done endlessly, forgetting about friends, family and even food! Occupation, which has no limit of self-development and self-improvement. This is what brings us joy, and this battle will be in the same format, to get the enjoyment, and for some even a valuable reward for for time spent!
Rules of competition are very simple, there is no style limitations, no specific task, but you need to create an completely organic character (without hard surface), whether it is real or fantastic monster, whole body or only the bust, by the end of the allotted time. It can be in color or not. The work will be judged by the originality of ideas, form, silhouette, anatomy, details. The character must have an interesting pose or facial expression, even if it’s just a bust. Render in Zbrush or Keyshot, with post-processing of Photoshop, but without overpaint.

Battle master – Vlad Kostin, Freelance Character Artist.

Winners prizes

I Place
Graphic pad Wacom Intuos Art
II Place
Art book Rise of the Tomb Raider
III Place
Glove for drawing

Character Painting

Battle master – Denis Tsiperko – illustrator, concept artist.

At CHARACTER PAINTING art-battle you have an opportunity to compete with fellow artists for prizes, and get a lot of fun. During the 3 hours you create a character in the proposed concept and setting and turn in your work to battle-master for comment. This is not only a great opportunity to practice, to evaluate your level and ability to work with non-standard tasks, but also a good chance to receive comments directly from an experienced professional, battle-master Denis Tsiperko.
Characters will be judged from the point of setting match, interestingness as well as craftsmanship. Come to battle and check your artist level, or just practice and get valuable tips from the professionals!

Winners prizes

I Place
Graphic pan Wacom Intuos Art
II Place
Online course «Concept Art. Developing character for geymdev and film industry"by Olga Starodubtseva
III Place
Glove for drawing

Environment Painting

At ENVIRONMENT PAINTING art-battle you get a task to create an atmospheric environment in a particular setting. The setting is given by an expert battle-master who worked on concepts for the movies Doctor Strange, the cult British TV series Doctor Who, Jungle book, Dragonheart, King Arthur, Destiny and other. You get the setting, pick the references, and in the next 3 hours create a concept, and then turn in your work to Rostislav Zagornov. ENVIRONMENT PAINTING is a great opportunity to train your skills, to see how colleagues work, and to receive comments from the cool professional, as well as win valuable prizes. We are waiting for you!

Winners prizes

I Place
Graphic pad Wacom Intuos Art
II Place
Gumroad from Jama Jurabaev:
1. Workflow and brush efficiency
2. How to create a panoramic 360 painting VOL.I
3. Workflow and brush efficiency 2
III Place
Glove for drawing

Contact us

COORDINATOR

Oleksandr Khrutskiy

E-mail: alexander.khrutsky@gmail.com
Skype: che_ratnik
Tel: +38(067)909-5229

Sponsors, partners and lectors issues
COORDINATOR

Tetiana Opanasiuk

E-mail: tannilemon@gmail.com
Skype: tannilemon
Tel: +38(067)451-7804

Organizational and legal issues
COORDINATOR

Anna Popereko

E-mail: anna.popereko@gmail.com
Skype: anna.popereko
Tel: +972(50)636-6909

Volunteers coordination and logistics
COORDINATOR

Jaroslav Dushek

E-mail: yaroslav.dushek@gmail.com
Skype: dystman
Tel: +38(050)3813891

Media partners contacts